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Player Name: Rin
Contact: [plurk.com profile] rubberfaceokumura
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Rin Okumura | [personal profile] satanslash
Ilyana Ackermann | [personal profile] arrowroot
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Ioder | [personal profile] fortheempire

Character Name: Princess Hilda of Lorule
Series: The Legend of Zelda : A Link Between Worlds
Game transferring from: The Box
Canon Point in previous game: End of Game
Summary/History:
Princess Hilda @ Zeldawiki.org

Changes in character from previous game:

Hilda, to put it bluntly, went through hell during her time in The Box. She arrived as everyone else did - disoriented and frightened, but started off with resolved intent to become a leader to the wayward people of the murder box she was trapped in. That lasted a very short time before reality came, hit her upside the head, killed her multiple times in awful ways and left her scarred physically and mentally. There was simply no helping people that could barely help themselves against the forces that kept them trapped and murdered them over and over again. She could barely keep herself alive let alone find the strength to save others from their awful fates, and more than once even killed people she cared for when controlled by forces well outside her own power. Though the courageous hero Link was also trapped in that place along with her childhood friend Ravio and the princess of the world opposite to hers, whatever encouragement they brought was often overshadowed by the constant deluge of misery that was piled on them month after month.

Physically she is emaciated (though recently fed thanks to the absolutely random Halloween masquerade that showed up just before she left), dressed in formal wear not properly tailored to her body, and has multiple sets of scars due to her various deaths. Her stomach has a star burst-shaped scar starting just below her ribs and going to her navel, the words I LIED carved in to the skin of her right forearm, and several fading gashes across her collarbone and chest.

Personality:

Pre-Box

It would almost be easy to write Princess Hilda of Lorule off as a simply "reformed" villain and nothing more, what with her mysterious involvement within the story that was later revealed to be nothing more than a manipulative plot to acquire something that did not rightfully belong to her. Truthfully, though, there is much more to her than one might suggest from this tale of fallen kingdoms and powerful wish-granting relics.

All Princess Hilda has ever known has been a Lorule sinking further and further in to darkness. This was the Lorule that she was born in to, and this was the Lorule she has been ruling over since she was old enough to make the decisions needed to keep it going. This life was not an easy one, even for some one of supposed royalty, and because of that Hilda is a very somber, emotionally withdrawn person. She had to build a thick skin, for while the state of Lorule was never her fault, it was still her burden and the people of the land have never, ever let her forget that. Happiness for herself was never a thought that crossed her mind, and happiness for her kingdom was something that couldn't easily be obtained by anyone, let alone herself.

Her smile is a rare sight, often more a sad, pained or even rueful expression should it ever arise on her lips. While she is physically young, she behaves as some one much older, speaking in long, eloquent phrases and adding things like "So say I, Hilda of Lorule" to her demands. Sadly, though, she is not as wise as she would like to believe, and her judge of character often leaves something to be desired. Why else would she trust some one like Yuga, who's desire for aesthetic pleasure often outweighed any sense of duty the man should have had.

That said, it was not evil intentions that drove her to do what she did. It was desperation. She knew that bright and beautiful Lorule was still there somewhere, beneath the layers of darkness and chaos. She had good in mind when she began seeking ways to restore Lorule to what it had been generations ago. While she could have simply asked for help (which would have been the wise and logical thing to do) after finding the connection to the land of Hyrule, it was the power, control and stability offered by the complete Triforce that led her astray. The more she longed for her homeland to be reborn a new, the more she felt the pull of the Triforce of Power, and oh so easily her sanity slipped in to selfish desire. The road to Hell is paved with good intentions, after all.

It was clear from her initial interactions with Princess Zelda that it wasn't just selfish desire that drove her to the end result of her plot, too. There was a great deal of jealousy there - jealousy for a hero that wasn't cowardly, jealousy for a land that was beautiful and thriving, jealousy to live the life of a gilded princess that was able to rule over her subjects with kindness and compassion instead of cold indifference and the pretense of "for the greater good". She was a princess, yes, but she was raised far more like some one who needed to be the General of a never-ending war - a war against her own people, and the encroaching darkness that was going to inevitably swallow them all up.

But... but. Hilda is not a heartless woman. A heart locked away to protect it, yes, but not heartless. When Ravio broke through her walls and her barriers, through her insanity it was very clear just how much remorse, heartache and utter, crushing sadness she felt. For her people, for her hero, for her land, for herself. And beyond that, for the people of Hyrule that she so very nearly doomed. Being told that she would be repeating the same mistakes as her ancestors, that she would be leading another land in to the abyss shattered the illusion that she could bring Lorule back. She couldn't do that, not if it meant destroying another land so thoughtlessly. Unlike Yuga who cared for no one but himself, Hilda did care what happened to Hyrule in the end.

And because of this she was able to do something selfless at last - she returned Link, Zelda and their Triforce back to where it rightfully belonged. Though she and Ravio stood within their Sacred Realm as the darkness that had threatened for so long finally descended upon the land, she did not waiver in her resolve to do the right thing at last. It was in this moment, this terribly frightening moment, that she showed she is capable of being the leader she has always wanted to be, a leader like Zelda.

Because so much of the story focuses on Link's journey, these are all things that are seen towards the beginning and completely at the end, things that show rather concrete evidence towards these traits of Hilda's. Other things that can be inferred simply from either looking at Zelda's life and comparing it to Hilda or smaller actions taken through out the game, though.

Hilda is likely educated, as it's very rare to see a noble who isn't in some way. She is capable of being convincingly manipulative, though truthfully without the influence of the Triforce it's entirely possible she doesn't actually like to be manipulative. The way she apologized so insistently to Zelda and worked to make amends while she could seems to indicate that. She doesn't have a "short fuse" per se but she does have a rather impressive, almost frightening temper in contrast to Zelda's much more patient and forgiving nature. She will go to great lengths to actually accomplish something, and like her manipulative nature, the more sinister aspects of her drive to complete a goal were probably fueled more by the need for the Triforce than anything.

It's difficult to tell how resourceful she might be (being royalty after all she has probably had some degree of silver spoon treatment in her life) but she's certainly smart enough to put two and two together in most situations. Unfortunately it's entirely likely that her somewhat poor judge of character may land her in trouble in the future again.

So in conclusion of this rather long description, Princess Hilda of Lorule is a fairly complex, difficult and somewhat complicated character, affected by a past that was not her doing and left to deal with a situation that had no resolution in sight. How she will fair in other places where the rigors and stresses of leadership won't be over her head... well that much remains to be seen.

Post-Box

As mentioned above, her time in The Box absolutely eroded the inner strength and desire to be a revered leader as she had been in her home land. Once someone who had stood up time and time again for the sake of her kingdom even in the face of those that held her position as the one to blame for the plight of Lorule, Hilda quickly became cowed by the absolute misery and constant stream of death, death and more death that the Techs inflicted upon their captives. With no face to scream about injustice in, no physical, reachable form to bring down and stop the madness Hilda could only suffer along side everyone else. Her own weaknesses and insecurities allowed her to be controlled by mind altering food, she had her own failures carved in to her skin thanks to the actions of someone she had never even met before, and she even fell victim to zombiefication in a failed attempt to save another girl.

Though it's true she was still learning humility after believing for so long that she and she alone would be the savior Lorule needed at the cost of another kingdom's safety, this was not how she needed to learn it. The Box took what confidence she did have and promptly crushed it under it's heel, and it's going to take a long time for her to come fully back to who she was before all of this happened. Even if she does recover in the relative sanctity of the castle (well, relative compared to The Box) there is always going to be a level of lingering damage done to her psyche. PTSD is very much a real consequence of essentially being tortured for months upon months on end, and it will be very clear by her nightmares, reactions, and mannerisms that she has it.

However she is just as stubborn as she's ever been, and being in a new place will make her strive to return to something more normal. Though she may never make claim to her Lorulean title again, once she has been in the castle for a while and has a chance to actually shake the constant sense of fear that The Box instilled in her she may once again try to aid in rallying forces and assisting in exploration and eventual freedom from the castle.

Powers/Abilities:

▼ Barriers/Restriction/Shielding : Hilda has the ability to create dark barriers, shields, and to restrict movement. Her shields are shown to merely be a brief block against an attack or power that arrives as a flash of light. Her barriers show as dark teal and purple vines, which can also be used to trap an opponent in place. These were shown to hold something as large as the Yuga-Ganon hybrid in place, though with some trouble keeping him there, and the barrier only covered the large door of the palace. She was able to enclose an entire fairly large round room once she had the Triforce of Wisdom, but that no longer applies. Chances are due to the lack of the Triforce in her land, which in turn means she doesn't have the Triforce of Wisdom as Zelda had, her power is much weaker and prone to failure after a short amount of time.

▼ Telepathy : She was able to communicate with Link via telepathy whenever he was within Lorule, regardless of area. For the sake of restriction, though, Hilda's telepathy will be limited to one person at a time. She cannot read some one's thoughts, and can only hear responses directed back at her through the mind of the person she's speaking to.

▼ Mystical Sensing : Like Zelda, Hilda has some powers dealing with magic and the ability to sense it. Within Lorule this was pretty much restricted to just the location of the Sages, as well as some of the locations of the "cracks" between the worlds that allowed Link to pass between Lorule and Hyrule. Within the game setting it will be more like a gut feeling that some one who possesses magical abilities is "different" than a normal person. Realistically this won't be terribly useful.

▼ Teleportation : Hilda sent Link in to a small pocket of space to protect him from Yuga-Ganon where she spoke to him briefly, and then eventually cast him out in to Lorule to be found and rescued. For in-game purposes she will be able to very quickly send a single person (be it herself or some one else) away, either by a few feet or to another section of the castle, but she will never be able to send more than one person at a time and doing it more than a few times in a day will lead to exhaustion on her part.

Items on your character:

Formal dress, almost a size too big
✔High heeled shoes
✔Feathered mask
✔Hair pins (x10)
Decorative hair pin (x1)
heroless: (▼ ɪ ᴡᴀs ʟᴇᴅ ᴀsᴛʀᴀʏ)
Player Information
Player name: Jeni
Contact: [plurk.com profile] jenioctavia
Are you over 18: Yes
Characters in The Box Already:
Rin Okumura | Ao no Exorcist | [personal profile] keepsthefire
Mary Kozakura | Kagerou Project | [personal profile] freezingsight

Character Information
Character Name: Princess Hilda, Her Royal Highness of the Kingdom of Lorule
Canon: The Legend of Zelda : A Link Between Worlds
Canon Point:
Is your character Dead, Undead or Alive: Alive
History: [Warning for SPOILERS beyond this point]

Princess Hilda @ Zeldawiki.org

(The Wiki is fairly thorough for Hilda, but please let me know if you'd like more details.)

Personality:

It would almost be easy to write Princess Hilda of Lorule off as a simply "reformed" villain and nothing more, what with her mysterious involvement within the story that was later revealed to be nothing more than a manipulative plot to acquire something that did not rightfully belong to her. Truthfully, though, there is much more to her than one might suggest from this tale of fallen kingdoms and powerful wish-granting relics.

All Princess Hilda has ever known has been a Lorule sinking further and further in to darkness. This was the Lorule that she was born in to, and this was the Lorule she has been ruling over since she was old enough to make the decisions needed to keep it going. This life was not an easy one, even for some one of supposed royalty, and because of that Hilda is a very somber, emotionally withdrawn person. She had to build a thick skin, for while the state of Lorule was never her fault, it was still her burden and the people of the land have never, ever let her forget that. Happiness for herself was never a thought that crossed her mind, and happiness for her kingdom was something that couldn't easily be obtained by anyone, let alone herself.

Her smile is a rare sight, often more a sad, pained or even rueful expression should it ever arise on her lips. While she is physically young, she behaves as some one much older, speaking in long, eloquent phrases and adding things like "So say I, Hilda of Lorule" to her demands. Sadly, though, she is not as wise as she would like to believe, and her judge of character often leaves something to be desired. Why else would she trust some one like Yuga, who's desire for aesthetic pleasure often outweighed any sense of duty the man should have had.

That said, it was not evil intentions that drove her to do what she did. It was desperation. She knew that bright and beautiful Lorule was still there somewhere, beneath the layers of darkness and chaos. She had good in mind when she began seeking ways to restore Lorule to what it had been generations ago. While she could have simply asked for help (which would have been the wise and logical thing to do) after finding the connection to the land of Hyrule, it was the power, control and stability offered by the complete Triforce that led her astray. The more she longed for her homeland to be reborn a new, the more she felt the pull of the Triforce of Power, and oh so easily her sanity slipped in to selfish desire. The road to Hell is paved with good intentions, after all.

It was clear from her initial interactions with Princess Zelda that it wasn't just selfish desire that drove her to the end result of her plot, too. There was a great deal of jealousy there - jealousy for a hero that wasn't cowardly, jealousy for a land that was beautiful and thriving, jealousy to live the life of a gilded princess that was able to rule over her subjects with kindness and compassion instead of cold indifference and the pretense of "for the greater good". She was a princess, yes, but she was raised far more like some one who needed to be the General of a never-ending war - a war against her own people, and the encroaching darkness that was going to inevitably swallow them all up.

But... but. Hilda is not a heartless woman. A heart locked away to protect it, yes, but not heartless. When Ravio broke through her walls and her barriers, through her insanity it was very clear just how much remorse, heartache and utter, crushing sadness she felt. For her people, for her hero, for her land, for herself. And beyond that, for the people of Hyrule that she so very nearly doomed. Being told that she would be repeating the same mistakes as her ancestors, that she would be leading another land in to the abyss shattered the illusion that she could bring Lorule back. She couldn't do that, not if it meant destroying another land so thoughtlessly. Unlike Yuga who cared for no one but himself, Hilda did care what happened to Hyrule in the end.

And because of this she was able to do something selfless at last - she returned Link, Zelda and their Triforce back to where it rightfully belonged. Though she and Ravio stood within their Sacred Realm as the darkness that had threatened for so long finally descended upon the land, she did not waiver in her resolve to do the right thing at last. It was in this moment, this terribly frightening moment, that she showed she is capable of being the leader she has always wanted to be, a leader like Zelda.

Because so much of the story focuses on Link's journey, these are all things that are seen towards the beginning and completely at the end, things that show rather concrete evidence towards these traits of Hilda's. Other things that can be inferred simply from either looking at Zelda's life and comparing it to Hilda or smaller actions taken through out the game, though.

Hilda is likely educated, as it's very rare to see a noble who isn't in some way. She is capable of being convincingly manipulative, though truthfully without the influence of the Triforce it's entirely possible she doesn't actually like to be manipulative. The way she apologized so insistently to Zelda and worked to make amends while she could seems to indicate that. She doesn't have a "short fuse" per se but she does have a rather impressive, almost frightening temper in contrast to Zelda's much more patient and forgiving nature. She will go to great lengths to actually accomplish something, and like her manipulative nature, the more sinister aspects of her drive to complete a goal were probably fueled more by the need for the Triforce than anything.

It's difficult to tell how resourceful she might be (being royalty after all she has probably had some degree of silver spoon treatment in her life) but she's certainly smart enough to put two and two together in most situations. Unfortunately it's entirely likely that her somewhat poor judge of character may land her in trouble in the future again.

So in conclusion of this rather long description, Princess Hilda of Lorule is a fairly complex, difficult and somewhat complicated character, affected by a past that was not her doing and left to deal with a situation that had no resolution in sight. How she will fair in other places where the rigors and stresses of leadership won't be over her head... well that much remains to be seen.

Items on your character at canon point: At the time Hilda is pulled, she doesn't have any possessions on her save for what she's wearing. Her inverted Triforce symbol staff was left behind in the throne room before going to the Sacred Realm of Lorule.

Abilities, Strengths and Weaknesses:

Abilities
▼ Barriers/Restriction/Shielding : Hilda has the ability to create dark barriers, shields, and to restrict movement. Her shields are shown to merely be a brief block against an attack or power that arrives as a flash of light. Her barriers show as dark teal and purple vines, which can also be used to trap an opponent in place. These were shown to hold something as large as the Yuga-Ganon hybrid in place, though with some trouble keeping him there, and the barrier only covered the large door of the palace. She was able to enclose an entire fairly large round room once she had the Triforce of Wisdom, but that no longer applies. Chances are due to the lack of the Triforce in her land, which in turn means she doesn't have the Triforce of Wisdom as Zelda had, her power is much weaker and prone to failure after a short amount of time.

▼ Telepathy : She was able to communicate with Link via telepathy whenever he was within Lorule, regardless of area. For the sake of restriction, though, Hilda's telepathy will be limited to one person at a time, and only within one town at a time (ie she can't communicate with a person in Northtown if she's in Southtown, and visa versa). She cannot read some one's thoughts, and can only hear responses directed back at her through the mind of the person she's speaking to. (This will also come with a permission's post).

▼ Mystical Sensing : Like Zelda, Hilda has some powers dealing with magic and the ability to sense it. Within Lorule this was pretty much restricted to just the location of the Sages, as well as some of the locations of the "cracks" between the worlds that allowed Link to pass between Lorule and Hyrule. Within the game setting it will be more like a gut feeling that some one who possesses magical abilities is "different" than a normal person. Realistically this won't be terribly useful.

▼ Teleportation : Hilda sent Link in to a small pocket of space to protect him from Yuga-Ganon where she spoke to him briefly, and then eventually cast him out in to Lorule to be found and rescued. For in-game purposes she will be able to very quickly send a single person (be it herself or some one else) away, either by a few feet or across town, but she will never be able to send more than one person at a time and doing it more than a few times in a day will lead to exhaustion on her part.

Strengths
▼ Leadership : In spite of having to remain particularly cold and distant, Hilda does have the makings of a good leader within her. Not many of these skills were noticeable within the game itself, as some you spoke to as Link would often bemoan the current state of the world and even go so far as to blame Hilda for it even though she had no control over the situation. Being a little... insane from the Triforce didn't help either. But by the end of the game she does make choices that would likely be difficult or impossible for anyone else to make. Chances are when given the right chance, she could be a force that would rally people to a cause.

▼ Behind the scenes strategist ("Chessmaster") : While she was never a direct antagonist, she did pull the strings behind many of the characters for the sake of her plan. Ultimately she failed, for many reasons, but she was still able to get Link to where he needed to be and guided him along as was required. This could easily be a useful skill if used for much less nefarious purposes.

Weaknesses
▼ Poor judge of character : Yuga was Hilda's adviser just like Impa was Zelda's, so chances are he was there at her side from a very young age. With that in mind it's easy to see why she would trust him so much for so long. That said, she really should have seen his betrayal coming anyway, and she completely, utterly missed what Ravio was doing behind the scenes as well. Hilda is a person who likely takes people at face value far too often and, while being educated and fairly intelligent she simply just doesn't dig deeper when she really should be. She's on her way to learning her lesson regarding this but there's no chance she'll be as clued in as she should be for quite some time.

▼ Lack of wisdom : As stated above - she's educated, yes. She's royalty and royalty is almost always of the learned variety regardless of what kind of world they're living in. Yuga may have even been her tutor in some things. But unlike Zelda she simply doesn't hold the wisdom the other girl has. Which does make sense for her age, lack of experience and lack of needed life lessons, but it is something that will work to her determent until she grows up a little more.

Not that she would ever admit for a second that she needs to "grow up" at all.

▼ Temper : She remains calm in the face of danger, steadfast in the face of a kingdom falling to ruin and even unwavering when it seems the inevitable end is finally upon them... but try to say you relate to her and her situation, that you sympathize even a little bit, fail her or betray her and oh her anger will flare. Don't expect to get much in edgewise in those moments for her - her temper leads to an equal amount of stubbornness until she can finally be talked down.

Samples
Network/Action Spam Sample: Hilda testrun @ FifteenMinuteFame

Prose Log Sample:

Hilda's memories of snow had never been particularly pleasant ones. After all, Mount Doom was a place of eternal winter in Lorule, and it was a biting, miserable cold that simply couldn't be easily enjoyed. Any time spent up there was always done as quickly as possible, and frankly she saw no beauty in something so frozen and dead.

This place she had come to be in had it's own dark side, beneath the surface lying in wait rather than present and constantly visual as Lorule had been. That much she had been told, and she wasn't about to deny it. But there was a much calmer, quieter beauty about the snowfall here. It came down slow on this day, with little to no wind to blow it about in to flurries. Blankets of white already covered the cities thickly, from storms that she had long since missed, and for the first time in Hilda's short life she was able to see winter as something other than brutal and depressing.

It did make her a little melancholic, though. Not because of the beauty of it, oh no. Finding beauty in any place that made death it's mantra was nothing short of a miracle! But because she was alone in this moment, and had no one to share a rare piece of her inner most thoughts. All she could do was stare out in to the field she had stopped next to, letting her breath billow out in cold clouds in front of her as she let her mind wander over these things silently.

Maybe some day... she might actually feel close enough to another living being to spend time with them, and to say these things aloud.

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her royal highness of lorule

February 2016

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